-Call of Duty: Ghosts for Wii U has been listed on the official E3 site.
-WiiU listing for offroad racer dirt has appeared on amazon.com
-Game developer Shin’en about the Wii U:
“The Wii U GPU is several generations ahead of the current gen. It allows many things that were not possible on consoles before. If you develop for Wii U you have to take advantage of these possibilities, otherwise your performance is of course limited. Also your engine layout needs to be different. You need to take advantage of the large shared memory of the Wii U, the huge and very fast EDRAM section and the big CPU caches in the cores. Especially the workings of the CPU caches are very important to master. Otherwise you can lose a magnitude of power for cache relevant parts of your code. In the end the Wii U specs fit perfectly together and make a very efficient console when used right.”
Miiverse browser updated to allow new posts to be made on PC, and smart devices.
-WiiU listing for offroad racer dirt has appeared on amazon.com
-Game developer Shin’en about the Wii U:
“The Wii U GPU is several generations ahead of the current gen. It allows many things that were not possible on consoles before. If you develop for Wii U you have to take advantage of these possibilities, otherwise your performance is of course limited. Also your engine layout needs to be different. You need to take advantage of the large shared memory of the Wii U, the huge and very fast EDRAM section and the big CPU caches in the cores. Especially the workings of the CPU caches are very important to master. Otherwise you can lose a magnitude of power for cache relevant parts of your code. In the end the Wii U specs fit perfectly together and make a very efficient console when used right.”
Miiverse browser updated to allow new posts to be made on PC, and smart devices.